Rust Data

rustdata.spaceservers89.245.15.253:28016.ipynb

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Offline 89.245.15.253:28015 checked 43d ago

Grinsoft.de

Connect

srv = rust.server("89.245.15.253:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,040 # no region published
last wipe 57d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.245.15.253:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
31 Aug 2026, 15:59 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average151/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average34/100

Quick answers

From the figures on this page.

Population data

How does Grinsoft.de compare in the rankings?

Player hours over seven days put Grinsoft.de at #15,040, in the top – of the ranked set.

How many players does Grinsoft.de hold at once?

Grinsoft.de returns no live count at this refresh, having last been seen 43 days 15 hours ago.

Server data

Which Rust version is Grinsoft.de on?

The build is Rust network protocol 2632 and build 162434 on Windows, run by Grinsoft.de. Joining needs the same protocol on your game; Steam handles the update.

Is Grinsoft.de up, and what does its uptime show?

The latest sample has Grinsoft.de offline, with a last sighting 43 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 September 2026.

Which location does Grinsoft.de run from?

There is no region published for Grinsoft.de. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.245.15.253:28015.

Rules, settings, map

What rules and settings are recorded for Grinsoft.de?

No gather rate appears in the name: Grinsoft.de. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Grinsoft.de?

Grinsoft.de runs a procedural map, which the game generates.

Wipes and dates

When does Grinsoft.de wipe, and how often?

The record for Grinsoft.de holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 57 days 13 hours ago.

Lists and tags

Which lists on Rust Data hold Grinsoft.de, and which filters?

The Rust Data lists that Grinsoft.de fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Grinsoft.de?

The game's server browser reads these tags from Grinsoft.de: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Grinsoft.de?

In Rust, F1 opens the console: type client.connect 89.245.15.253:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs162434
Build Build number: 162434.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,197 players 11,601 servers online