Offline EU 89.248.236.140:27172 checked 1d ago
Volt Rust 2x
Connect
srv = rust.server("89.248.236.140:27173")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 4 November, 06:19 UTC, in 5d 15h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 5d 15h | Wed 4 Nov, 06:19 UTC | wipe |
| 1 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 12d 15h | Wed 11 Nov, 06:19 UTC | wipe |
| 3 | 19d 15h | Wed 18 Nov, 06:19 UTC | wipe |
| 4 | 26d 15h | Wed 25 Nov, 06:19 UTC | wipe |
| 5 | 33d 15h | Wed 2 Dec, 06:19 UTC | wipe |
| 6 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 40d 15h | Wed 9 Dec, 06:19 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 06:19 UTC1d ago | NaN | NaN | running | 2 |
| 1 | Tue 27 Oct, 11:19 UTC2d ago | 3 | NaN | 0.8 days | 0 |
| 2 | Mon 26 Oct, 19:35 UTC2d ago | 3 | NaN | 0.7 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 254915660
- map
- Procedural Map
- size
- 3500
- seed
- 254915660
Server
srv.info()- address
- 89.248.236.140:27172
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 28 Oct 2026, 11:00 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 905/1060 |
| 1 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 158/1000 |
| 2 | Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 283 on average | 232/300 |
| 3 | MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 281 on average | 285/1900 |
| 4 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 52/100 |
| 5 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 130 on average | 35/100 |
Quick answers
From the figures on this page.
Population data
How does Volt Rust 2x compare in the rankings?
On seven-day player hours Volt Rust 2x is #6,523 overall and #1,932 in Europe, inside the top 29% of all ranked servers.
What population does Volt Rust 2x carry?
The current row shows Volt Rust 2x offline; the last response was 26 hours ago. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.
Server data
How well does Volt Rust 2x perform?
Averaged over 48 hours: 69 server fps, never under 13. Entity numbers reached 66,615, and that includes buildings, deployables and the rest. Memory peaked at 2,040 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Volt Rust 2x on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Volt Rust 2x. Steam updates your game for you, but the protocol must match to join.
Is Volt Rust 2x up, and what does its uptime show?
The latest sample has Volt Rust 2x offline, with a last sighting 26 hours ago. The uptime it reports puts the last restart about 1 hours ago. 18 of 48 hours up over the last 2 full days, or 38%. Its earliest recorded date in Rust Data is 26 October 2026.
Where does Volt Rust 2x sit?
In Europe, Volt Rust 2x lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.248.236.140:27172.
Map and rules
What rules and settings are recorded for Volt Rust 2x?
Gather sits at 2x, read from the server's own name: Volt Rust 2x. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has Volt Rust 2x selected?
Volt Rust 2x runs a procedural map of size 3,500 with seed 254915660, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Volt Rust 2x wipe?
The prediction follows the tag, because Volt Rust 2x's wipes on record are too few to confirm the schedule. Wednesday 4 November at 06:19 UTC is when the next wipe is due. A new world was started 28 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
What is wipe day on Volt Rust 2x like?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 6 hours in.
Lists and tags
Which lists on Rust Data hold Volt Rust 2x, and which filters?
These Rust Data lists include Volt Rust 2x: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Which meanings do the tags on Volt Rust 2x hold?
The game's server browser reads these tags from Volt Rust 2x: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Volt Rust 2x?
The manual route: launch Rust, F1, then client.connect 89.248.236.140:27172. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://incloudgame.ru/ is the website recorded for it.