Rust Data

rustdata.spaceservers89.248.236.141:27554.ipynb

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Online EU 89.248.236.141:27553 checked 6m ago

DweZod Land x1

1x monthly wipes vanillamoddedoxide

Connect

srv = rust.server("89.248.236.141:27554")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 1 # peak 6
rank #4,389 # top 20% · #1556 in EU
last wipe 12h ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
0246802:0011:0020:0005:0014:0000:00Wiped Tue 27 Oct, 08:54 UTCWIPEWiped Wed 28 Oct, 11:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
025507510002:0011:0020:0005:0014:0000:00Wiped Tue 27 Oct, 08:54 UTCWIPEWiped Wed 28 Oct, 11:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:19 UTC14h ago NaN NaN running 1
1 Tue 27 Oct, 08:54 UTC1d ago NaN NaN NaN 3
2 Mon 26 Oct, 08:46 UTC2d ago 4 NaN 1 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1975569698
Map of DweZod Land x1
map
Procedural Map
size
2500
seed
1975569698
Open on RustMaps

Server

srv.info()
address
89.248.236.141:27553
region
EU
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
28 Oct 2026, 12:50 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average23/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average66/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average29/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average101/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DweZod Land x1 rank?

Player hours over the last seven days: #4,389 for DweZod Land x1, #1,556 in Europe, within the top 20% of the ranked set.

How full does DweZod Land x1 run?

DweZod Land x1 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 15:00 UTC, mean 6 players.

Server data

How smoothly does DweZod Land x1 run?

Server fps over the last 48 hours averages 62; the floor is 37. The entity count peaked at 71,014, covering buildings, deployables and the rest of the world. A high of 2,154 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does DweZod Land x1 run?

Rust network protocol 2635 and build 168909 on Linux is what DweZod Land x1 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DweZod Land x1, and is it up?

Online is the state at the latest refresh for DweZod Land x1. The uptime it reports puts the last restart about 11 hours ago. Over the last 2 full days the hours up number 47 of 48, 98%. Rust Data logged it first on 26 October 2026.

Which location does DweZod Land x1 run from?

With its EU tag, DweZod Land x1 lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.248.236.141:27553.

Rules, settings, map

Which rules apply on DweZod Land x1, and what settings?

The name carries the figure: DweZod Land x1 runs 1x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has DweZod Land x1 loaded?

The game generates the map on DweZod Land x1: procedural, size 2,500, seed 1975569698. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does DweZod Land x1 wipe, and how often?

The only wipe DweZod Land x1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 12 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on DweZod Land x1 like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 31 hours in.

Tags, lists

Which lists on Rust Data hold DweZod Land x1, and which filters?

On Rust Data, DweZod Land x1 appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 1x.

Which meanings do the tags on DweZod Land x1 hold?

These tags are published by DweZod Land x1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into DweZod Land x1?

In Rust, F1 opens the console: type client.connect 89.248.236.141:27553. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://t.me/mukarust.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online