Online EU 89.248.236.141:27553 checked 6m ago
DweZod Land x1
Connect
srv = rust.server("89.248.236.141:27554")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 11:19 UTC14h ago | NaN | NaN | running | 1 |
| 1 | Tue 27 Oct, 08:54 UTC1d ago | NaN | NaN | NaN | 3 |
| 2 | Mon 26 Oct, 08:46 UTC2d ago | 4 | NaN | 1 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1975569698
- map
- Procedural Map
- size
- 2500
- seed
- 1975569698
Server
srv.info()- address
- 89.248.236.141:27553
- region
- EU
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Oct 2026, 12:50 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 23/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 66/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 29/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 101/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DweZod Land x1 rank?
Player hours over the last seven days: #4,389 for DweZod Land x1, #1,556 in Europe, within the top 20% of the ranked set.
How full does DweZod Land x1 run?
DweZod Land x1 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 15:00 UTC, mean 6 players.
Server data
How smoothly does DweZod Land x1 run?
Server fps over the last 48 hours averages 62; the floor is 37. The entity count peaked at 71,014, covering buildings, deployables and the rest of the world. A high of 2,154 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does DweZod Land x1 run?
Rust network protocol 2635 and build 168909 on Linux is what DweZod Land x1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DweZod Land x1, and is it up?
Online is the state at the latest refresh for DweZod Land x1. The uptime it reports puts the last restart about 11 hours ago. Over the last 2 full days the hours up number 47 of 48, 98%. Rust Data logged it first on 26 October 2026.
Which location does DweZod Land x1 run from?
With its EU tag, DweZod Land x1 lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.248.236.141:27553.
Rules, settings, map
Which rules apply on DweZod Land x1, and what settings?
The name carries the figure: DweZod Land x1 runs 1x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has DweZod Land x1 loaded?
The game generates the map on DweZod Land x1: procedural, size 2,500, seed 1975569698. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does DweZod Land x1 wipe, and how often?
The only wipe DweZod Land x1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 12 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on DweZod Land x1 like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 31 hours in.
Tags, lists
Which lists on Rust Data hold DweZod Land x1, and which filters?
On Rust Data, DweZod Land x1 appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 1x.
Which meanings do the tags on DweZod Land x1 hold?
These tags are published by DweZod Land x1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into DweZod Land x1?
In Rust, F1 opens the console: type client.connect 89.248.236.141:27553. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://t.me/mukarust.