Rust Data

rustdata.spaceservers89.248.236.141:27596.ipynb

Run all rust-data · live

‹ All servers

Online 89.248.236.141:27516 checked 7m ago

QA AI Rust R2

Connect

srv = rust.server("89.248.236.141:27596")
print(srv.connect_command)

Right now

srv.summary()
players now 0/120 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123412:0020:0003:0011:0019:0003:00Wiped Tue 27 Oct, 12:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608012:0020:0003:0011:0019:0003:00Wiped Tue 27 Oct, 12:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1
Map of QA AI Rust R2
map
Procedural Map
size
1500
seed
1
Open on RustMaps

Server

srv.info()
address
89.248.236.141:27516
region
–
max players
120
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 12:17 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average135/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average37/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does QA AI Rust R2 rank?

Rank #15,349 on seven-day player hours for QA AI Rust R2, within the top 69% of all ranked servers.

What population does QA AI Rust R2 carry?

The sample now reads 0 players for QA AI Rust R2, out of 120 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does QA AI Rust R2 run?

Averaged over 48 hours: 60 server fps, never under 58. Buildings, deployables and all else in the world took the count as high as 9,734 entities. A high of 886 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is QA AI Rust R2 on?

Rust network protocol 2635 and build 168909 on Linux is what QA AI Rust R2 runs. Steam updates your game for you, but the protocol must match to join.

Is QA AI Rust R2 up, and what does its uptime show?

Online is the state at the latest refresh for QA AI Rust R2. The uptime it reports puts the last restart about 38 hours ago. Uptime of 96% across the last 1 full day: 23 hours of 24. The first row Rust Data holds for it is dated 27 October 2026.

Where does QA AI Rust R2 sit?

No region is published by QA AI Rust R2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.248.236.141:27516.

Rules, settings, map

What rules and settings are recorded for QA AI Rust R2?

No gather rate appears in the name: QA AI Rust R2. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has QA AI Rust R2 selected?

Size 1,500, seed 1: the procedural map on QA AI Rust R2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does QA AI Rust R2 wipe?

The record for QA AI Rust R2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 hours ago.

Tags and filters

Which lists on Rust Data hold QA AI Rust R2, and which filters?

These Rust Data lists include QA AI Rust R2: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on QA AI Rust R2 hold?

The game's server browser reads these tags from QA AI Rust R2: gmrust (Game mode): Rust survival in its standard form; mp120 (Max players): Slot count: 120; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into QA AI Rust R2?

The manual route: launch Rust, F1, then client.connect 89.248.236.141:27516. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://incloudgame.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp120
Max players Slot count: 120.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,263 players 11,648 servers online