Online 89.248.236.141:27516 checked 7m ago
QA AI Rust R2
Connect
srv = rust.server("89.248.236.141:27596")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1
- map
- Procedural Map
- size
- 1500
- seed
- 1
Server
srv.info()- address
- 89.248.236.141:27516
- region
- –
- max players
- 120
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 12:17 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 135/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does QA AI Rust R2 rank?
Rank #15,349 on seven-day player hours for QA AI Rust R2, within the top 69% of all ranked servers.
What population does QA AI Rust R2 carry?
The sample now reads 0 players for QA AI Rust R2, out of 120 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does QA AI Rust R2 run?
Averaged over 48 hours: 60 server fps, never under 58. Buildings, deployables and all else in the world took the count as high as 9,734 entities. A high of 886 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is QA AI Rust R2 on?
Rust network protocol 2635 and build 168909 on Linux is what QA AI Rust R2 runs. Steam updates your game for you, but the protocol must match to join.
Is QA AI Rust R2 up, and what does its uptime show?
Online is the state at the latest refresh for QA AI Rust R2. The uptime it reports puts the last restart about 38 hours ago. Uptime of 96% across the last 1 full day: 23 hours of 24. The first row Rust Data holds for it is dated 27 October 2026.
Where does QA AI Rust R2 sit?
No region is published by QA AI Rust R2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.248.236.141:27516.
Rules, settings, map
What rules and settings are recorded for QA AI Rust R2?
No gather rate appears in the name: QA AI Rust R2. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has QA AI Rust R2 selected?
Size 1,500, seed 1: the procedural map on QA AI Rust R2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does QA AI Rust R2 wipe?
The record for QA AI Rust R2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 hours ago.
Tags and filters
Which lists on Rust Data hold QA AI Rust R2, and which filters?
These Rust Data lists include QA AI Rust R2: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on QA AI Rust R2 hold?
The game's server browser reads these tags from QA AI Rust R2: gmrust (Game mode): Rust survival in its standard form; mp120 (Max players): Slot count: 120; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into QA AI Rust R2?
The manual route: launch Rust, F1, then client.connect 89.248.236.141:27516. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://incloudgame.ru/ is the website recorded for it.