Rust Data

rustdata.spaceservers89.248.236.148:27129.ipynb

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Online EU 89.248.236.148:27107 checked 9m ago

LadderRust

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("89.248.236.148:27129")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #11,407 # top 51% · #2355 in EU
last wipe 2d ago # weekly schedule
next wipe 4d 17h # Tue 3 Nov, 10:35 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Tuesday 3 November, 10:35 UTC, in 4d 17h. # Its weekly schedule tag · low confidence

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
04d 17hTue 3 Nov, 10:35 UTCwipe
17d 2hThu 5 Nov, 19:00 UTCFW force wipe
211d 17hTue 10 Nov, 10:35 UTCwipe
318d 17hTue 17 Nov, 10:35 UTCwipe
425d 17hTue 24 Nov, 10:35 UTCwipe
532d 17hTue 1 Dec, 10:35 UTCwipe
635d 2hThu 3 Dec, 19:00 UTCFW force wipe
739d 17hTue 8 Dec, 10:35 UTCwipe

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 10:35 UTC2d ago 1 NaN running 0
1 Fri 23 Oct, 08:40 UTC6d ago 1 halved by day 1 4.1 days 0
2 Mon 19 Oct, 17:57 UTC9d ago 3 halved by day 1 3.6 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1962309386
Map of LadderRust
map
Procedural Map
size
3500
seed
1962309386
Open on RustMaps

Server

srv.info()
address
89.248.236.148:27107
region
EU
max players
200
group limit
8, the default
wipe schedule
weekly
last wipe
27 Oct 2026, 10:35 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average19/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average26/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average5/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LadderRust rank?

Ranked #11,407 on seven-day player hours, LadderRust is #2,355 in Europe and in the top 51% of all ranked servers.

How full does LadderRust run?

The sample now reads 0 players for LadderRust, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on LadderRust?

Server fps over the last 48 hours averages 190; the floor is 172. Entity numbers reached 71,994, and that includes buildings, deployables and the rest. A high of 3,111 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on LadderRust?

Rust network protocol 2635 and build 168909 on Linux is what LadderRust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is LadderRust, and is it up?

Online is the state at the latest refresh for LadderRust. The uptime it reports puts the last restart about 2 days 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 19 October 2026.

In which location is LadderRust hosted?

With its EU tag, LadderRust lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.248.236.148:27107.

Settings and map

What rules and settings are recorded for LadderRust?

The name LadderRust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has LadderRust loaded?

Size 3,500, seed 1962309386: the procedural map on LadderRust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does LadderRust wipe, and on what schedule?

The tag sets the prediction: LadderRust has too few wipes on record to confirm its schedule. On Tuesday 3 November at 10:35 UTC the next wipe is due. A new world was started 2 days 6 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

On LadderRust, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold LadderRust, and which filters?

The Rust Data lists that LadderRust fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meanings do the tags on LadderRust hold?

The game's server browser reads these tags from LadderRust: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to LadderRust?

Enter client.connect 89.248.236.148:27107 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ladeerrust.gamestores.app is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,jp0,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online