Online EU 89.248.236.148:27107 checked 9m ago
LadderRust
Connect
srv = rust.server("89.248.236.148:27129")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Tuesday 3 November, 10:35 UTC, in 4d 17h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4d 17h | Tue 3 Nov, 10:35 UTC | wipe |
| 1 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 11d 17h | Tue 10 Nov, 10:35 UTC | wipe |
| 3 | 18d 17h | Tue 17 Nov, 10:35 UTC | wipe |
| 4 | 25d 17h | Tue 24 Nov, 10:35 UTC | wipe |
| 5 | 32d 17h | Tue 1 Dec, 10:35 UTC | wipe |
| 6 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 39d 17h | Tue 8 Dec, 10:35 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 10:35 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Fri 23 Oct, 08:40 UTC6d ago | 1 | halved by day 1 | 4.1 days | 0 |
| 2 | Mon 19 Oct, 17:57 UTC9d ago | 3 | halved by day 1 | 3.6 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1962309386
- map
- Procedural Map
- size
- 3500
- seed
- 1962309386
Server
srv.info()- address
- 89.248.236.148:27107
- region
- EU
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 27 Oct 2026, 10:35 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
| 3 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 19/175 |
| 4 | TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 26/100 |
| 5 | RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 9 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LadderRust rank?
Ranked #11,407 on seven-day player hours, LadderRust is #2,355 in Europe and in the top 51% of all ranked servers.
How full does LadderRust run?
The sample now reads 0 players for LadderRust, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on LadderRust?
Server fps over the last 48 hours averages 190; the floor is 172. Entity numbers reached 71,994, and that includes buildings, deployables and the rest. A high of 3,111 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on LadderRust?
Rust network protocol 2635 and build 168909 on Linux is what LadderRust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is LadderRust, and is it up?
Online is the state at the latest refresh for LadderRust. The uptime it reports puts the last restart about 2 days 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 19 October 2026.
In which location is LadderRust hosted?
With its EU tag, LadderRust lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.248.236.148:27107.
Settings and map
What rules and settings are recorded for LadderRust?
The name LadderRust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has LadderRust loaded?
Size 3,500, seed 1962309386: the procedural map on LadderRust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does LadderRust wipe, and on what schedule?
The tag sets the prediction: LadderRust has too few wipes on record to confirm its schedule. On Tuesday 3 November at 10:35 UTC the next wipe is due. A new world was started 2 days 6 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
On LadderRust, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which lists on Rust Data hold LadderRust, and which filters?
The Rust Data lists that LadderRust fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which meanings do the tags on LadderRust hold?
The game's server browser reads these tags from LadderRust: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to LadderRust?
Enter client.connect 89.248.236.148:27107 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ladeerrust.gamestores.app is the website recorded for it.
