Rust Data

rustdata.spaceservers89.28.237.30:28076.ipynb

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Online NA 89.28.237.30:28075 checked 8m ago

Rust Warlords

biweekly wipes moddedoxidepve

Connect

srv = rust.server("89.28.237.30:28076")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak 2
rank #5,597 # top 25% · #934 in NA
last wipe 5d ago # biweekly schedule
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 7

Coming wipes

inatkind
08d 18hThu 5 Nov, 19:00 UTCFW force wipe
122d 16hThu 19 Nov, 17:16 UTCwipe
236d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 17:16 UTC5d ago 2 NaN running 0
1 Thu 15 Oct, 20:22 UTC12d ago 2 held half 6.9 days 0
2 Thu 1 Oct, 19:29 UTC FW26d ago 2 halved by day 7 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Map of Rust Warlords
map
Custom Map
size
1000
seed
1337

Server

srv.info()
address
89.28.237.30:28075
region
NA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 17:16 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Rust Warlords we are full of events and plugins 2x's sulfur 3x's stone metal wood Rp- Pve- Pvp-areas cooking skill tree - Skill Tree Items airfield event - armored train - convoy event - glass bridge event - Mining Outpost Event - Supermarket Event - Bradley Drops - Heli Signals ""pleas read """ no racist shit no Griffing none no ok no building to close will be destroyed no taking other peoples pve raid

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average268/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average138/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average42/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average22/35
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average13/100
5[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 6 on average9/100

Quick answers

From the figures on this page.

Player counts

What position does Rust Warlords take in the server rankings?

Ranked #5,597 on seven-day player hours, Rust Warlords is #934 in North America and in the top 25% of all ranked servers.

What population does Rust Warlords carry?

Current row: 1 players on Rust Warlords, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 2 players.

Server data

What does performance look like on Rust Warlords?

The 48-hour average is 10 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 23,041 entities. A high of 1,824 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Warlords?

Rust network protocol 2635 and build 168909 on Linux is what Rust Warlords runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Warlords, and is it online now?

Rust Warlords reports itself online at the current refresh. Count back 2 days 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Rust Warlords sit?

The NA tag is what Rust Warlords uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.28.237.30:28075 is its address.

Rules, settings, map

Which rules apply on Rust Warlords, and what settings?

You will not find a gather rate in the string Rust Warlords. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Rust Warlords selected?

Rust Warlords runs a procedural map of size 1,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does Rust Warlords wipe?

Too few wipes are on record for Rust Warlords to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 5 days 7 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Rust Warlords like?

The average peak over recent wipes is 2 players. 31 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Lists and tags

Where does Rust Warlords appear among Rust Data lists and filters?

The Rust Data lists that Rust Warlords fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the server tags on Rust Warlords?

The game's server browser reads these tags from Rust Warlords: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust Warlords?

In Rust, F1 opens the console: type client.connect 89.28.237.30:28075. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,000 players 11,699 servers online