Rust Data

rustdata.spaceservers89.31.37.53:28016.ipynb

Run all rust-data · live

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Offline 89.31.37.53:28015 checked 16h ago

PVE

Connect

srv = rust.server("89.31.37.53:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #11,573 # top 52%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.31.37.53:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 04:01 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average478/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

Quick answers

From the figures on this page.

Population

How does PVE compare in the rankings?

Rank #11,573 on seven-day player hours for PVE, within the top 52% of all ranked servers.

How full does PVE run?

PVE returns no live count at this refresh, having last been seen 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server data

Which Rust version is PVE on?

Rust network protocol 2635 and build 168909 on Windows is what PVE runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is PVE, and is it online now?

Offline now for PVE, last seen 16 hours ago. Rust Data logged it first on 27 October 2026.

Which location does PVE run from?

No region is published by PVE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.31.37.53:28015 is its address.

Map and rules

What rules and settings are recorded for PVE?

The name PVE carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has PVE loaded?

A procedural map runs on PVE, generated by the game.

Wipe data

When does PVE wipe, and how often?

Too few wipes are on record for PVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 5 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain PVE?

These Rust Data lists include PVE: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on PVE hold?

The game's server browser reads these tags from PVE: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into PVE?

In Rust, F1 opens the console: type client.connect 89.31.37.53:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,558 players 11,668 servers online