Rust Data

rustdata.spaceservers89.58.34.29:5436.ipynb

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Offline 89.58.34.29:5460 checked 15d ago

A Rust Server

Connect

srv = rust.server("89.58.34.29:5436")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,461 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 12:24 UTC16d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 21852
Map of A Rust Server
map
Procedural Map
size
6000
seed
21852
Open on RustMaps

Server

srv.info()
address
89.58.34.29:5460
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 12:24 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average329/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average6/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average29/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average31/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Rust Server rank?

Rank #15,461 on seven-day player hours for A Rust Server, within the top 71% of all ranked servers.

What population does A Rust Server carry?

A Rust Server returns no live count at this refresh, having last been seen 15 days 9 hours ago.

Server data

What is the Rust version on A Rust Server?

The build is Rust network protocol 2634 and build 167398 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

Offline now for A Rust Server, last seen 15 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.

Where does A Rust Server sit?

For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.58.34.29:5460.

Map and rules

Which rules apply on A Rust Server, and what settings?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has A Rust Server selected?

The game generates the map on A Rust Server: procedural, size 6,000, seed 21852. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does A Rust Server wipe?

Too few wipes are on record for A Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 18 hours ago.

On A Rust Server, what happens on wipe day?

The average peak over recent wipes is 2 players. 3 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold A Rust Server, and which filters?

The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join A Rust Server?

In Rust, F1 opens the console: type client.connect 89.58.34.29:5460. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,326 players 11,626 servers online