Rust Data

rustdata.spaceservers9.170.109.107:28017.ipynb

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Offline 9.170.109.107:28015 checked 14d ago

Vanilla Server

Connect

srv = rust.server("9.170.109.107:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #14,553 # top 67%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
9.170.109.107:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 03:40 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average399/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average51/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Population

What position does Vanilla Server take in the server rankings?

Player hours over seven days put Vanilla Server at #14,553, in the top 67% of the ranked set.

How many players does Vanilla Server hold at once?

The current row shows Vanilla Server offline; the last response was 14 days 17 hours ago.

Server data

Which Rust version is Vanilla Server on?

Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vanilla Server, and is it online now?

Vanilla Server is offline at this refresh; the last response came 14 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 9.170.109.107:28015.

Rules, settings, map

What rules and settings are recorded for Vanilla Server?

No gather rate appears in the name: Vanilla Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Vanilla Server selected?

Vanilla Server runs a procedural map, which the game generates.

Wipe schedule

When does Vanilla Server wipe, and how often?

The record for Vanilla Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 7 hours ago.

Tags, lists

Which Rust Data filters and lists contain Vanilla Server?

These Rust Data lists include Vanilla Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Vanilla Server?

In Rust, F1 opens the console: type client.connect 9.170.109.107:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online