Rust Data

rustdata.spaceservers9.195.144.165:27017.ipynb

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Offline 9.195.144.165:21006 checked 22d ago

typical

Connect

srv = rust.server("9.195.144.165:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,955 # top 72%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
9.195.144.165:21006
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 07:53 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average110/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average482/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average554/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average455/525

Quick answers

From the figures on this page.

Population data

How does typical compare in the rankings?

Rank #15,955 on seven-day player hours for typical, within the top 72% of all ranked servers.

How full does typical run?

typical returns no live count at this refresh, having last been seen 22 days 10 hours ago.

Server data

What is the Rust version on typical?

Version Rust network protocol 2634 and build 166652 on Linux is reported by typical. Steam updates your game for you, but the protocol must match to join.

Is typical up, and what does its uptime show?

The latest sample has typical offline, with a last sighting 22 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

Where does typical sit?

No region is published by typical. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 9.195.144.165:21006.

Rules, settings, map

Which rules apply on typical, and what settings?

The name typical carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on typical?

A procedural map runs on typical, generated by the game.

Wipe schedule

When does typical wipe, and how often?

The record for typical holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 16 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain typical?

On Rust Data, typical appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on typical?

The game's server browser reads these tags from typical: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into typical?

Enter client.connect 9.195.144.165:21006 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online