Offline 9.244.16.170:28017 checked 39d ago
Typical TEST1
Connect
srv = rust.server("9.244.16.170:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 19 Sep, 05:22 UTC39d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 9.244.16.170:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 05:50 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 130/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 45/200 |
Quick answers
From the figures on this page.
Player counts
What position does Typical TEST1 take in the server rankings?
Player hours over seven days put Typical TEST1 at #15,398, in the top – of the ranked set.
How full does Typical TEST1 run?
The current row shows Typical TEST1 offline; the last response was 39 days 22 hours ago.
Server data
Which Rust version is Typical TEST1 on?
Rust network protocol 2633 and build 164530 on Linux is what Typical TEST1 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Typical TEST1, and is it up?
Typical TEST1 is offline at this refresh; the last response came 39 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.
Which location does Typical TEST1 run from?
No region is published by Typical TEST1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 9.244.16.170:28017.
Rules, settings, map
Which rules apply on Typical TEST1, and what settings?
You will not find a gather rate in the string Typical TEST1. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Typical TEST1?
A procedural map runs on Typical TEST1, generated by the game.
Wipe data
On what schedule does Typical TEST1 wipe?
The record for Typical TEST1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 39 days 23 hours ago.
On Typical TEST1, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold Typical TEST1, and which filters?
The Rust Data lists that Typical TEST1 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Typical TEST1 hold?
These tags are published by Typical TEST1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Typical TEST1?
The manual route: launch Rust, F1, then client.connect 9.244.16.170:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.