Offline 9.244.16.170:28019 checked 40d ago
typical test2
Connect
srv = rust.server("9.244.16.170:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 9.244.16.170:28019
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 06:09 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 109/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 455/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 26/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 534/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 439/525 |
Quick answers
From the figures on this page.
Population
How does typical test2 compare in the rankings?
Player hours over seven days put typical test2 at #15,398, in the top – of the ranked set.
How many players does typical test2 hold at once?
typical test2 returns no live count at this refresh, having last been seen 40 days 17 hours ago.
Server facts
What is the Rust version on typical test2?
The build is Rust network protocol 2633 and build 164530 on Linux, run by typical test2. Steam updates your game for you, but the protocol must match to join.
Is typical test2 up, and what does its uptime show?
Offline now for typical test2, last seen 40 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does typical test2 run from?
There is no region published for typical test2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 9.244.16.170:28019.
Settings and map
What rules and settings are recorded for typical test2?
You will not find a gather rate in the string typical test2. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on typical test2?
A procedural map runs on typical test2, generated by the game.
Wipe schedule
When does typical test2 wipe, and how often?
A rhythm cannot be read from the wipes of typical test2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 days 17 hours ago.
Tags, lists
Where does typical test2 appear among Rust Data lists and filters?
These Rust Data lists include typical test2: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical test2 hold?
Read by the game's server browser, the tags typical test2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to typical test2?
In Rust, F1 opens the console: type client.connect 9.244.16.170:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.