Offline 9.244.19.246:28015 checked 42d ago
typical TEST
Connect
srv = rust.server("9.244.19.246:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 9.244.19.246:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 21:14 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 476/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 280/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 88/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 111/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does typical TEST rank?
Over the last seven days typical TEST sits at #15,521 on player hours, in the top – of ranked servers.
How many players does typical TEST hold at once?
typical TEST returns no live count at this refresh, having last been seen 42 days 3 hours ago.
Server data
What is the Rust version on typical TEST?
Version Rust network protocol 2633 and build 163794 on Linux is reported by typical TEST. Joining needs the same protocol on your game; Steam handles the update.
Is typical TEST up, and what does its uptime show?
typical TEST is offline at this refresh; the last response came 42 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.
Where does typical TEST sit?
No region is published by typical TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 9.244.19.246:28015 is its address.
Map and rules
Which settings and rules does typical TEST run?
The name typical TEST carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on typical TEST?
typical TEST runs a procedural map, which the game generates.
Wipe data
When does typical TEST wipe, and how often?
The record for typical TEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 47 days 1 hours ago.
Lists and tags
Where does typical TEST appear among Rust Data lists and filters?
The Rust Data lists that typical TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TEST hold?
Read by the game's server browser, the tags typical TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join typical TEST?
The manual route: launch Rust, F1, then client.connect 9.244.19.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.