Offline 9.244.19.246:28017 checked 42d ago
typical [TEST]
Connect
srv = rust.server("9.244.19.246:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 9.244.19.246:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 20:32 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 426/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 59/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
How does typical [TEST] compare in the rankings?
Player hours over seven days put typical [TEST] at #15,521, in the top – of the ranked set.
How full does typical [TEST] run?
Offline now for typical [TEST], with the last sample 42 days 18 hours ago.
Server data
What is the Rust version on typical [TEST]?
The build is Rust network protocol 2633 and build 163794 on Linux, run by typical [TEST]. Steam updates your game for you, but the protocol must match to join.
Is typical [TEST] up, and what does its uptime show?
typical [TEST] is offline at this refresh; the last response came 42 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does typical [TEST] run from?
There is no region published for typical [TEST]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 9.244.19.246:28017 is its address.
Rules, settings, map
What rules and settings are recorded for typical [TEST]?
The name typical [TEST] carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has typical [TEST] loaded?
A procedural map runs on typical [TEST], generated by the game.
Wipes and dates
When does typical [TEST] wipe, and on what schedule?
A rhythm cannot be read from the wipes of typical [TEST] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 47 days 16 hours ago.
Tags, lists
Which lists on Rust Data hold typical [TEST], and which filters?
These Rust Data lists include typical [TEST]: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical [TEST] hold?
These tags are published by typical [TEST] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into typical [TEST]?
Enter client.connect 9.244.19.246:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.