Rust Data

rustdata.spaceservers9.246.125.117:28016.ipynb

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Offline 9.246.125.117:28015 checked 5d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("9.246.125.117:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
9.246.125.117:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 19:56 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

Quick answers

From the figures on this page.

Player counts

What position does My Rust server | Powered by AMP take in the server rankings?

Rank #15,327 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

How full does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 5 days 16 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My Rust server | Powered by AMP on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

Is My Rust server | Powered by AMP up, and what does its uptime show?

My Rust server | Powered by AMP is offline at this refresh; the last response came 5 days 16 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. The first row Rust Data holds for it is dated 24 October 2026.

Where does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 9.246.125.117:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

You will not find a gather rate in the string My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP selected?

The game generates its map: procedural, on My Rust server | Powered by AMP.

Wipe data

On what schedule does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 21 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 9.246.125.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online