Rust Data

rustdata.spaceservers9.246.41.75:20001.ipynb

Run all rust-data · live

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Offline 9.246.41.75:20000 checked 34d ago

test

Connect

srv = rust.server("9.246.41.75:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,163 # top 65%
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
9.246.41.75:20000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Sep 2026, 13:56 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average110/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Quick answers

From the figures on this page.

Player counts

What position does test take in the server rankings?

Player hours over seven days put test at #14,163, in the top 65% of the ranked set.

What population does test carry?

test returns no live count at this refresh, having last been seen 34 days 6 hours ago.

Server facts

Which Rust version is test on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by test. Joining needs the same protocol on your game; Steam handles the update.

Is test up, and what does its uptime show?

Offline now for test, last seen 34 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is test hosted?

There is no region published for test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 9.246.41.75:20000.

Settings and map

What rules and settings are recorded for test?

You will not find a gather rate in the string test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.

Which map has test selected?

test runs a procedural map, which the game generates.

Wipes and dates

When does test wipe, and how often?

Too few wipes are on record for test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 46 days 14 hours ago.

Tags, lists

Which lists on Rust Data hold test, and which filters?

On Rust Data, test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on test hold?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to test?

Enter client.connect 9.246.41.75:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,609 servers online