Offline 90.108.6.44:28015 checked 17d ago
RustMap Editor (test)
Connect
srv = rust.server("90.108.6.44:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.108.6.44:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 22:14 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 211/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 13/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 32/225 |
Quick answers
From the figures on this page.
Player counts
What position does RustMap Editor (test) take in the server rankings?
Player hours over seven days put RustMap Editor (test) at #14,636, in the top 66% of the ranked set.
What population does RustMap Editor (test) carry?
RustMap Editor (test) returns no live count at this refresh, having last been seen 17 days 3 hours ago.
Server facts
Which Rust version is RustMap Editor (test) on?
Version Rust network protocol 2634 and build 166586 on Windows is reported by RustMap Editor (test). The protocol has to match before you can join, and Steam does the updating.
How reliable is RustMap Editor (test), and is it up?
Offline now for RustMap Editor (test), last seen 17 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 11 October 2026.
Which location does RustMap Editor (test) run from?
There is no region published for RustMap Editor (test). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.108.6.44:28015 is its address.
Settings and map
Which rules apply on RustMap Editor (test), and what settings?
No gather rate appears in the name: RustMap Editor (test). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipes and dates
When does RustMap Editor (test) wipe, and how often?
Too few wipes are on record for RustMap Editor (test) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 3 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustMap Editor (test)?
On Rust Data, RustMap Editor (test) appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustMap Editor (test)?
Read by the game's server browser, the tags RustMap Editor (test) publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RustMap Editor (test)?
Enter client.connect 90.108.6.44:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.