Rust Data

rustdata.spaceservers90.139.89.120:28017.ipynb

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Offline 90.139.89.120:28015 checked 30d ago

RED SUNRISE | CLASSIC VANILLA | PVE

pve

Connect

srv = rust.server("90.139.89.120:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak –
rank #14,541 # top 61%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 12:02 UTC31d ago 1 NaN running 1
1 Sat 26 Sep, 15:48 UTC32d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234
Map of RED SUNRISE | CLASSIC VANILLA | PVE
map
Procedural Map
size
3000
seed
1234
Open on RustMaps

Server

srv.info()
address
90.139.89.120:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 12:02 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average24/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average6/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average28/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average23/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RED SUNRISE | CLASSIC VANILLA | PVE rank?

Player hours over seven days put RED SUNRISE | CLASSIC VANILLA | PVE at #14,541, in the top 61% of the ranked set.

What population does RED SUNRISE | CLASSIC VANILLA | PVE carry?

Offline now for RED SUNRISE | CLASSIC VANILLA | PVE, with the last sample 30 days 15 hours ago.

Server data

What Rust version does RED SUNRISE | CLASSIC VANILLA | PVE run?

Rust network protocol 2633 and build 165217 on Windows is what RED SUNRISE | CLASSIC VANILLA | PVE runs. Joining needs the same protocol on your game; Steam handles the update.

Is RED SUNRISE | CLASSIC VANILLA | PVE up, and what does its uptime show?

RED SUNRISE | CLASSIC VANILLA | PVE is offline at this refresh; the last response came 30 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.

Where does RED SUNRISE | CLASSIC VANILLA | PVE sit?

There is no region published for RED SUNRISE | CLASSIC VANILLA | PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 90.139.89.120:28015.

Map and rules

What rules and settings are recorded for RED SUNRISE | CLASSIC VANILLA | PVE?

The name RED SUNRISE | CLASSIC VANILLA | PVE carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RED SUNRISE | CLASSIC VANILLA | PVE selected?

RED SUNRISE | CLASSIC VANILLA | PVE runs a procedural map of size 3,000 with seed 1234, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does RED SUNRISE | CLASSIC VANILLA | PVE wipe?

Too few wipes are on record for RED SUNRISE | CLASSIC VANILLA | PVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 31 days 18 hours ago.

On RED SUNRISE | CLASSIC VANILLA | PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold RED SUNRISE | CLASSIC VANILLA | PVE, and which filters?

These Rust Data lists include RED SUNRISE | CLASSIC VANILLA | PVE: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on RED SUNRISE | CLASSIC VANILLA | PVE?

Read by the game's server browser, the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RED SUNRISE | CLASSIC VANILLA | PVE?

Enter client.connect 90.139.89.120:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/bP3qJbj99J.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online