Offline 90.151.149.32:28015 checked 9d ago
Timeweb Cloud
Connect
srv = rust.server("90.151.149.32:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.151.149.32:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 17:18 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 781/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 43/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 407/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 260/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 193/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Timeweb Cloud rank?
Rank #13,011 on seven-day player hours for Timeweb Cloud, within the top 59% of all ranked servers.
How full does Timeweb Cloud run?
Offline now for Timeweb Cloud, with the last sample 9 days 23 hours ago.
About the server
What is the Rust version on Timeweb Cloud?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Timeweb Cloud. Steam updates your game for you, but the protocol must match to join.
Is Timeweb Cloud up, and what does its uptime show?
The latest sample has Timeweb Cloud offline, with a last sighting 9 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 October 2026.
Where does Timeweb Cloud sit?
There is no region published for Timeweb Cloud. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 90.151.149.32:28015 is its address.
Settings and map
Which rules apply on Timeweb Cloud, and what settings?
You will not find a gather rate in the string Timeweb Cloud. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Timeweb Cloud selected?
The game generates its map: procedural, on Timeweb Cloud.
Wipe schedule
When does Timeweb Cloud wipe, and on what schedule?
The record for Timeweb Cloud holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 2 hours ago.
Lists and tags
Which Rust Data filters and lists contain Timeweb Cloud?
The Rust Data lists that Timeweb Cloud fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Timeweb Cloud?
The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Timeweb Cloud?
In Rust, F1 opens the console: type client.connect 90.151.149.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.