Offline 90.154.71.158:28015 checked 2d ago
Test
Connect
srv = rust.server("90.154.71.158:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.154.71.158:28015
- region
- – · ger
- max players
- 100
- group limit
- not published
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 20:38 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 782/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 119/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 393/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 253/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 188/300 |
Quick answers
From the figures on this page.
Population data
What position does Test take in the server rankings?
Player hours over seven days put Test at #15,388, in the top 70% of the ranked set.
How full does Test run?
Offline now for Test, with the last sample 2 days 22 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. The protocol has to match before you can join, and Steam does the updating.
Is Test up, and what does its uptime show?
Test is offline at this refresh; the last response came 2 days 22 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 24 October 2026.
In which location is Test hosted?
For Test, no region is published; the region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 90.154.71.158:28015.
Rules, settings, map
What rules and settings are recorded for Test?
The name Test carries no gather rate. Group limits do not appear in its data. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on Test?
Test runs a procedural map, which the game generates.
Wipes and dates
When does Test wipe, and how often?
A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 23 hours ago.
Lists and tags
Which lists on Rust Data hold Test, and which filters?
These Rust Data lists include Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; v2556 (Protocol): Protocol 2556 is required; a different game version cannot connect; cs104071 (Build): Recorded game build: 104071; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): The row gives ger as its region code. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Test?
Enter client.connect 90.154.71.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.