Offline 90.154.73.69:28015 checked 29d ago
Local Test Server
Connect
srv = rust.server("90.154.73.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.154.73.69:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 16:57 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 244/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 32/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 120/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 53/100 |
Quick answers
From the figures on this page.
Player counts
How does Local Test Server compare in the rankings?
Player hours over seven days put Local Test Server at #16,966, in the top 71% of the ranked set.
What population does Local Test Server carry?
The current row shows Local Test Server offline; the last response was 29 days 10 hours ago.
Server data
What is the Rust version on Local Test Server?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Local Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Test Server, and is it up?
The latest sample has Local Test Server offline, with a last sighting 29 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Where does Local Test Server sit?
No region is published by Local Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 90.154.73.69:28015 is its address.
Settings and map
Which settings and rules does Local Test Server run?
The name Local Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Local Test Server?
The game generates its map: procedural, on Local Test Server.
Wipe schedule
When does Local Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 29 days 10 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local Test Server?
On Rust Data, Local Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Test Server hold?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Local Test Server?
The manual route: launch Rust, F1, then client.connect 90.154.73.69:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.