Rust Data

rustdata.spaceservers90.156.214.152:28016.ipynb

Run all rust-data · live

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Offline 90.156.214.152:28015 checked 40d ago

TestServer

Connect

srv = rust.server("90.156.214.152:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,243 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
90.156.214.152:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Sep 2026, 12:34 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TestServer rank?

Over the last seven days TestServer sits at #13,243 on player hours, in the top – of ranked servers.

How full does TestServer run?

TestServer returns no live count at this refresh, having last been seen 40 days 7 hours ago.

About the server

What Rust version does TestServer run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TestServer, and is it online now?

Offline now for TestServer, last seen 40 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.

In which location is TestServer hosted?

For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 90.156.214.152:28015 is its address.

Map and rules

Which settings and rules does TestServer run?

The name TestServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does TestServer wipe, and how often?

Too few wipes are on record for TestServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 days 8 hours ago.

Lists and tags

Where does TestServer appear among Rust Data lists and filters?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TestServer hold?

These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join TestServer?

The manual route: launch Rust, F1, then client.connect 90.156.214.152:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online