Rust Data

rustdata.spaceservers90.188.253.150:28016.ipynb

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Offline 90.188.253.150:28015 checked 25d ago

My Server Name

Connect

srv = rust.server("90.188.253.150:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,920 # top 70%
last wipe 26d ago # no schedule published
next wipe 8d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 9hThu 5 Nov, 19:00 UTCFW force wipe
136d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:44 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567
Map of My Server Name
map
Procedural Map
size
4500
seed
1234567
Open on RustMaps

Server

srv.info()
address
90.188.253.150:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:44 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Over the last seven days My Server Name sits at #15,920 on player hours, in the top 70% of ranked servers.

How many players does My Server Name hold at once?

Offline now for My Server Name, with the last sample 25 days 18 hours ago.

About the server

What is the Rust version on My Server Name?

Version Rust network protocol 2634 and build 166586 on Windows is reported by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it online now?

Offline now for My Server Name, last seen 25 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.188.253.150:28015 is its address.

Map and rules

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

The game generates the map on My Server Name: procedural, size 4,500, seed 1234567. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Server Name wipe, and on what schedule?

The only wipe My Server Name takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 10 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 90.188.253.150:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,198 players 11,665 servers online