Rust Data

rustdata.spaceservers90.189.175.35:28016.ipynb

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Offline 90.189.175.35:28015 checked 45d ago

myserver

Connect

srv = rust.server("90.189.175.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank None # score 0
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
90.189.175.35:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 14:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average142/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average62/200

Quick answers

From the figures on this page.

Player counts

How many players does myserver hold at once?

Offline now for myserver, with the last sample 45 days 20 hours ago.

Server data

What is the Rust version on myserver?

Version Rust network protocol 2633 and build 163794 on Windows is reported by myserver. The protocol has to match before you can join, and Steam does the updating.

Is myserver up, and what does its uptime show?

Offline now for myserver, last seen 45 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is myserver hosted?

For myserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 90.189.175.35:28015 is its address.

Map and rules

What rules and settings are recorded for myserver?

The name myserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has myserver loaded?

myserver runs a procedural map, which the game generates.

Wipes and dates

When does myserver wipe, and how often?

The record for myserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 days 15 hours ago.

Tags, lists

Which Rust Data filters and lists contain myserver?

These Rust Data lists include myserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on myserver hold?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to myserver?

The manual route: launch Rust, F1, then client.connect 90.189.175.35:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,078 players 11,614 servers online