Offline 90.201.166.240:28015 checked 11d ago
HTNetwork Rust Server
Connect
srv = rust.server("90.201.166.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.201.166.240:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 15:35 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127/225 |
Quick answers
From the figures on this page.
Population data
How does HTNetwork Rust Server compare in the rankings?
Over the last seven days HTNetwork Rust Server sits at #15,128 on player hours, in the top 70% of ranked servers.
What population does HTNetwork Rust Server carry?
Offline now for HTNetwork Rust Server, with the last sample 11 days ago.
Server data
What Rust version does HTNetwork Rust Server run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by HTNetwork Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is HTNetwork Rust Server up, and what does its uptime show?
Offline now for HTNetwork Rust Server, last seen 11 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does HTNetwork Rust Server run from?
There is no region published for HTNetwork Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 90.201.166.240:28015.
Map and rules
What rules and settings are recorded for HTNetwork Rust Server?
No gather rate appears in the name: HTNetwork Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has HTNetwork Rust Server selected?
A procedural map runs on HTNetwork Rust Server, generated by the game.
Wipes and dates
When does HTNetwork Rust Server wipe, and on what schedule?
Too few wipes are on record for HTNetwork Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 6 hours ago.
Lists and tags
Where does HTNetwork Rust Server appear among Rust Data lists and filters?
These Rust Data lists include HTNetwork Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on HTNetwork Rust Server?
Read by the game's server browser, the tags HTNetwork Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into HTNetwork Rust Server?
Enter client.connect 90.201.166.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.