Rust Data

rustdata.spaceservers90.221.128.117:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 90.221.128.117:28015 checked 17d ago

FUDLOAD FOREVER

Connect

srv = rust.server("90.221.128.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,504 # top 61%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 19:04 UTC19d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1652930283
Map of FUDLOAD FOREVER
map
Procedural Map
size
4250
seed
1652930283
Open on RustMaps

Server

srv.info()
address
90.221.128.117:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 19:04 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average508/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average58/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average151/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does FUDLOAD FOREVER rank?

Over the last seven days FUDLOAD FOREVER sits at #13,504 on player hours, in the top 61% of ranked servers.

What population does FUDLOAD FOREVER carry?

The current row shows FUDLOAD FOREVER offline; the last response was 17 days 16 hours ago.

Server data

What Rust version does FUDLOAD FOREVER run?

Rust network protocol 2634 and build 167398 on Windows is what FUDLOAD FOREVER runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is FUDLOAD FOREVER, and is it up?

FUDLOAD FOREVER is offline at this refresh; the last response came 17 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.

Which location does FUDLOAD FOREVER run from?

There is no region published for FUDLOAD FOREVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 90.221.128.117:28015 is its address.

Map and rules

Which settings and rules does FUDLOAD FOREVER run?

No gather rate appears in the name: FUDLOAD FOREVER. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has FUDLOAD FOREVER selected?

The game generates the map on FUDLOAD FOREVER: procedural, size 4,250, seed 1652930283. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does FUDLOAD FOREVER wipe, and how often?

A rhythm cannot be read from the wipes of FUDLOAD FOREVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 17 hours ago.

On FUDLOAD FOREVER, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold FUDLOAD FOREVER, and which filters?

On Rust Data, FUDLOAD FOREVER appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on FUDLOAD FOREVER?

These tags are published by FUDLOAD FOREVER and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join FUDLOAD FOREVER?

The manual route: launch Rust, F1, then client.connect 90.221.128.117:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,100 players 11,795 servers online