Offline 90.227.187.2:28015 checked 1d ago
Server 20261023
Connect
srv = rust.server("90.227.187.2:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 17:30 UTC6d ago | 2 | NaN | running | 1 |
| 1 | Fri 9 Oct, 07:45 UTC20d ago | 2 | held half | 14.4 days | 1 |
| 2 | Mon 5 Oct, 16:54 UTC24d ago | 2 | held half | 3.6 days | 1 |
| 3 | Sat 3 Oct, 20:27 UTC26d ago | 2 | NaN | 1.9 days | 1 |
| 4 | Thu 1 Oct, 18:15 UTC FW28d ago | 2 | held half | 2.1 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.227.187.2:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 17:30 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 147/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 509/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 470/525 |
Quick answers
From the figures on this page.
Population
What position does Server 20261023 take in the server rankings?
Over the last seven days Server 20261023 sits at #4,620 on player hours, in the top 21% of ranked servers.
How many players does Server 20261023 hold at once?
Offline now for Server 20261023, with the last sample 37 hours ago. Over the last seven days it averaged 2 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.
Server data
What is the Rust version on Server 20261023?
Rust network protocol 2635 and build 168909 on Windows is what Server 20261023 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server 20261023, and is it up?
Offline now for Server 20261023, last seen 37 hours ago. Over the last 7 full days the hours up number 37 of 168, 22%. Rust Data logged it first on 16 September 2026.
Where does Server 20261023 sit?
There is no region published for Server 20261023. Rust Data does not look up where the machine stands; it shows where a server says it is. 90.227.187.2:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Server 20261023?
No gather rate appears in the name: Server 20261023. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Server 20261023 selected?
The game generates its map: procedural, on Server 20261023.
Wipe data
When does Server 20261023 wipe, and how often?
No next wipe can be predicted for Server 20261023, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 6 hours ago.
On Server 20261023, what happens on wipe day?
The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain Server 20261023?
On Rust Data, Server 20261023 appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Server 20261023?
These tags are published by Server 20261023 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Server 20261023?
In Rust, F1 opens the console: type client.connect 90.227.187.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.