Offline 90.227.41.151:28015 checked 16d ago
RustVikings 2x | Private Test
Connect
srv = rust.server("90.227.41.151:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.227.41.151:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 730 on average | 370/100 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 546 on average | 237/175 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 353 on average | 116/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 325 on average | 69/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 16/100 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 299 on average | 132/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustVikings 2x | Private Test rank?
Rank #14,933 on seven-day player hours for RustVikings 2x | Private Test, within the top 68% of all ranked servers.
What population does RustVikings 2x | Private Test carry?
Offline now for RustVikings 2x | Private Test, with the last sample 16 days 11 hours ago.
Server facts
What is the Rust version on RustVikings 2x | Private Test?
Rust network protocol 2634 and build 167398 on Linux is what RustVikings 2x | Private Test runs. Steam updates your game for you, but the protocol must match to join.
Is RustVikings 2x | Private Test up, and what does its uptime show?
Offline now for RustVikings 2x | Private Test, last seen 16 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.
Which location does RustVikings 2x | Private Test run from?
No region is published by RustVikings 2x | Private Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 90.227.41.151:28015.
Settings and map
Which rules apply on RustVikings 2x | Private Test, and what settings?
2x gather is what the name states, and the name is RustVikings 2x | Private Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustVikings 2x | Private Test selected?
RustVikings 2x | Private Test runs a procedural map, which the game generates.
Wipe schedule
On what schedule does RustVikings 2x | Private Test wipe?
Too few wipes are on record for RustVikings 2x | Private Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 12 hours ago.
Lists and tags
Where does RustVikings 2x | Private Test appear among Rust Data lists and filters?
These Rust Data lists include RustVikings 2x | Private Test: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on RustVikings 2x | Private Test?
These tags are published by RustVikings 2x | Private Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RustVikings 2x | Private Test?
In Rust, F1 opens the console: type client.connect 90.227.41.151:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.