Rust Data

rustdata.spaceservers90.231.47.195:27017.ipynb

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Offline EU 90.231.47.195:28015 checked 17d ago

RERUST-DEV-WhiteListed

weekly wipes moddedcarbon

Connect

srv = rust.server("90.231.47.195:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,702 # top 71% · #2558 in EU
last wipe 17d ago # weekly schedule
next wipe 3d 0h # Sun 1 Nov, 12:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 12:13 UTC, in 3d 0h. # Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
03d 0hSun 1 Nov, 12:13 UTCwipe
17d 6hThu 5 Nov, 19:00 UTCFW force wipe
210d 0hSun 8 Nov, 12:13 UTCwipe
317d 0hSun 15 Nov, 12:13 UTCwipe
424d 0hSun 22 Nov, 12:13 UTCwipe
531d 0hSun 29 Nov, 12:13 UTCwipe
635d 6hThu 3 Dec, 19:00 UTCFW force wipe
738d 0hSun 6 Dec, 12:13 UTCwipe

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 12:13 UTC17d ago 1 NaN running 0
1 Sun 11 Oct, 03:01 UTC18d ago 1 NaN 0.4 days 1
2 Fri 9 Oct, 21:18 UTC19d ago 1 NaN 1.2 days 1
3 Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
4 Tue 6 Oct, 06:32 UTC23d ago 1 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3350 · seed 1337
Map of RERUST-DEV-WhiteListed
map
Custom Map
size
3350
seed
1337

Server

srv.info()
address
90.231.47.195:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
11 Oct 2026, 12:13 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average8/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average31/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average5/100

Quick answers

From the figures on this page.

Player counts

How does RERUST-DEV-WhiteListed compare in the rankings?

On seven-day player hours RERUST-DEV-WhiteListed is #15,702 overall and #2,558 in Europe, inside the top 71% of all ranked servers.

How many players does RERUST-DEV-WhiteListed hold at once?

The current row shows RERUST-DEV-WhiteListed offline; the last response was 17 days 15 hours ago.

Server data

What is the Rust version on RERUST-DEV-WhiteListed?

Rust network protocol 2634 and build 167398 on Windows is what RERUST-DEV-WhiteListed runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RERUST-DEV-WhiteListed, and is it up?

Offline now for RERUST-DEV-WhiteListed, last seen 17 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 6 October 2026.

Where does RERUST-DEV-WhiteListed sit?

With its EU tag, RERUST-DEV-WhiteListed lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 90.231.47.195:28015.

Rules, settings, map

Which settings and rules does RERUST-DEV-WhiteListed run?

No gather rate appears in the name: RERUST-DEV-WhiteListed. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has RERUST-DEV-WhiteListed selected?

The game generates the map on RERUST-DEV-WhiteListed: procedural, size 3,350, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does RERUST-DEV-WhiteListed wipe?

The prediction follows the tag, because RERUST-DEV-WhiteListed's wipes on record are too few to confirm the schedule. On Sunday 1 November at 12:13 UTC the next wipe is due. The world it runs now was generated 17 days 23 hours ago. Its tags carry a weekly wipe schedule.

On RERUST-DEV-WhiteListed, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain RERUST-DEV-WhiteListed?

On Rust Data, RERUST-DEV-WhiteListed appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on RERUST-DEV-WhiteListed?

These tags are published by RERUST-DEV-WhiteListed and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to RERUST-DEV-WhiteListed?

In Rust, F1 opens the console: type client.connect 90.231.47.195:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online