Online 90.231.47.195:28015 checked 10m ago
ReRust-DevServer - Whitelisted WIPED 25/10
Connect
srv = rust.server("90.231.47.195:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 23:32 UTC4d ago | NaN | NaN | NaN | 1 |
| 1 | Sat 24 Oct, 21:58 UTC4d ago | NaN | NaN | NaN | 0 |
| 2 | Sat 24 Oct, 02:46 UTC4d ago | NaN | NaN | NaN | 1 |
| 3 | Sat 24 Oct, 02:25 UTC4d ago | NaN | NaN | NaN | 1 |
| 4 | Sat 24 Oct, 02:07 UTC4d ago | NaN | NaN | NaN | 0 |
| 5 | Fri 23 Oct, 22:35 UTC5d ago | NaN | NaN | NaN | 0 |
| 6 | Sun 18 Oct, 14:16 UTC10d ago | 1 | halved by day 4 | 5.3 days | 0 |
| 7 | Sat 17 Oct, 23:37 UTC11d ago | 1 | NaN | 0.6 days | 0 |
| 8 | Mon 12 Oct, 14:08 UTC16d ago | NaN | NaN | NaN | 0 |
| 9 | Mon 12 Oct, 10:08 UTC16d ago | 1 | held half | 5.6 days | 0 |
| 10 | Mon 12 Oct, 00:09 UTC17d ago | 1 | NaN | 0.4 days | 1 |
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 3/300 |
| 1 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0/300 |
| 2 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 27/150 |
| 3 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 7/150 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 123 on average | 69/300 |
| 5 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 16/3300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ReRust-DevServer - Whitelisted WIPED 25/10 rank?
Over the last seven days ReRust-DevServer - Whitelisted WIPED 25/10 sits at #6,337 on player hours, in the top 28% of ranked servers.
How full does ReRust-DevServer - Whitelisted WIPED 25/10 run?
The sample now reads 0 players for ReRust-DevServer - Whitelisted WIPED 25/10, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.
About the server
What does performance look like on ReRust-DevServer - Whitelisted WIPED 25/10?
Averaged over 48 hours: 83 server fps, never under 63. Buildings, deployables and all else in the world took the count as high as 61,422 entities. Memory peaked at 2,901 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ReRust-DevServer - Whitelisted WIPED 25/10. Steam updates your game for you, but the protocol must match to join.
How reliable is ReRust-DevServer - Whitelisted WIPED 25/10, and is it online now?
The current sample puts ReRust-DevServer - Whitelisted WIPED 25/10 online. A restart about 28 minutes ago is what its reported uptime implies. 127 of 168 hours up over the last 7 full days, or 76%. Rust Data logged it first on 11 October 2026.
In which location is ReRust-DevServer - Whitelisted WIPED 25/10 hosted?
There is no region published for ReRust-DevServer - Whitelisted WIPED 25/10. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 90.231.47.195:28015.
Map and rules
What rules and settings are recorded for ReRust-DevServer - Whitelisted WIPED 25/10?
The name ReRust-DevServer - Whitelisted WIPED 25/10 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has ReRust-DevServer - Whitelisted WIPED 25/10 loaded?
ReRust-DevServer - Whitelisted WIPED 25/10 runs a procedural map of size 3,350 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
On what schedule does ReRust-DevServer - Whitelisted WIPED 25/10 wipe?
A new world arrives every few hours on ReRust-DevServer - Whitelisted WIPED 25/10, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Which lists on Rust Data hold ReRust-DevServer - Whitelisted WIPED 25/10, and which filters?
These Rust Data lists include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on ReRust-DevServer - Whitelisted WIPED 25/10?
These tags are published by ReRust-DevServer - Whitelisted WIPED 25/10 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to ReRust-DevServer - Whitelisted WIPED 25/10?
In Rust, F1 opens the console: type client.connect 90.231.47.195:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.