Rust Data

rustdata.spaceservers90.242.16.255:28017.ipynb

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Offline 90.242.16.255:28015 checked 16d ago

RavenusDev - ProcGen

Connect

srv = rust.server("90.242.16.255:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,528 # top 66%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
90.242.16.255:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 09:59 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Quick answers

From the figures on this page.

Population

How does RavenusDev - ProcGen compare in the rankings?

Rank #14,528 on seven-day player hours for RavenusDev - ProcGen, within the top 66% of all ranked servers.

How full does RavenusDev - ProcGen run?

Offline now for RavenusDev - ProcGen, with the last sample 16 days 13 hours ago.

About the server

What is the Rust version on RavenusDev - ProcGen?

Rust network protocol 2634 and build 167584 on Windows is what RavenusDev - ProcGen runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RavenusDev - ProcGen, and is it up?

Offline now for RavenusDev - ProcGen, last seen 16 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 12 October 2026.

Which location does RavenusDev - ProcGen run from?

No region is published by RavenusDev - ProcGen. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 90.242.16.255:28015.

Map and rules

Which settings and rules does RavenusDev - ProcGen run?

The name RavenusDev - ProcGen carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RavenusDev - ProcGen loaded?

RavenusDev - ProcGen runs a procedural map, which the game generates.

Wipe data

On what schedule does RavenusDev - ProcGen wipe?

Too few wipes are on record for RavenusDev - ProcGen to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 14 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain RavenusDev - ProcGen?

The Rust Data lists that RavenusDev - ProcGen fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RavenusDev - ProcGen?

These tags are published by RavenusDev - ProcGen and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RavenusDev - ProcGen?

Enter client.connect 90.242.16.255:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online