Rust Data

rustdata.spaceservers90.250.213.6:28016.ipynb

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Offline 90.250.213.6:28015 checked 7d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("90.250.213.6:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
90.250.213.6:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 19:36 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43/200

Quick answers

From the figures on this page.

Player counts

How does My Rust server | Powered by AMP compare in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,344, in the top 69% of the ranked set.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 7 days 1 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on My Rust server | Powered by AMP?

The build is Rust network protocol 2634 and build 167781 on Linux, run by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this refresh; the last response came 7 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 90.250.213.6:28015 is its address.

Map and rules

What rules and settings are recorded for My Rust server | Powered by AMP?

You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on My Rust server | Powered by AMP?

The game generates its map: procedural, on My Rust server | Powered by AMP.

Wipes and dates

On what schedule does My Rust server | Powered by AMP wipe?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 5 hours ago.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Rust server | Powered by AMP hold?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Rust server | Powered by AMP?

Enter client.connect 90.250.213.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online