Rust Data

rustdata.spaceservers91.1.111.20:28027.ipynb

Run all rust-data · live

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Offline 91.1.111.20:28025 checked 14d ago

vanilla-maptest

Connect

srv = rust.server("91.1.111.20:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,312 # top 71%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 05:46 UTC15d ago 1 NaN running 0
1 Fri 25 Sep, 20:45 UTC32d ago 2 halved by day 1 17.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
91.1.111.20:28025
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 05:54 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average656/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average179/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

Quick answers

From the figures on this page.

Population

How does vanilla-maptest compare in the rankings?

Rank #15,312 on seven-day player hours for vanilla-maptest, within the top 71% of all ranked servers.

How full does vanilla-maptest run?

Offline now for vanilla-maptest, with the last sample 14 days 17 hours ago.

Server data

Which Rust version is vanilla-maptest on?

Rust network protocol 2634 and build 165921 on Windows is what vanilla-maptest runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is vanilla-maptest, and is it online now?

The latest sample has vanilla-maptest offline, with a last sighting 14 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.

Where does vanilla-maptest sit?

For vanilla-maptest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.1.111.20:28025 is its address.

Map and rules

Which settings and rules does vanilla-maptest run?

No gather rate appears in the name: vanilla-maptest. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does vanilla-maptest wipe?

Too few wipes are on record for vanilla-maptest to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 6 hours ago, and that is the one in play.

On vanilla-maptest, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Which Rust Data filters and lists contain vanilla-maptest?

On Rust Data, vanilla-maptest appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on vanilla-maptest hold?

The game's server browser reads these tags from vanilla-maptest: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165921 (Build): The server runs build 165921; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into vanilla-maptest?

Enter client.connect 91.1.111.20:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs165921
Build The server runs build 165921.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,217 players 11,710 servers online