Rust Data

rustdata.spaceservers91.108.1.109:28016.ipynb

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Offline 91.108.1.109:28015 checked 5d ago

test

Connect

srv = rust.server("91.108.1.109:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #13,061 # top 59%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.108.1.109:28015
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:35 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average70/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average93/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average202/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average6/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average248/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average393/375

Quick answers

From the figures on this page.

Player counts

How does test compare in the rankings?

Player hours over seven days put test at #13,061, in the top 59% of the ranked set.

How full does test run?

Offline now for test, with the last sample 5 days 20 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is test on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by test. The protocol has to match before you can join, and Steam does the updating.

How reliable is test, and is it up?

Offline now for test, last seen 5 days 20 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. The first row Rust Data holds for it is dated 24 October 2026.

Which location does test run from?

There is no region published for test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.108.1.109:28015 is its address.

Settings and map

Which rules apply on test, and what settings?

You will not find a gather rate in the string test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has test loaded?

A procedural map runs on test, generated by the game.

Wipe schedule

On what schedule does test wipe?

A rhythm cannot be read from the wipes of test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 9 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold test, and which filters?

On Rust Data, test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on test?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join test?

The manual route: launch Rust, F1, then client.connect 91.108.1.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,385 players 11,594 servers online