Rust Data

rustdata.spaceservers91.108.1.123:28016.ipynb

Run all rust-data · live

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Offline 91.108.1.123:28015 checked 5d ago

test

Connect

srv = rust.server("91.108.1.123:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 1 # peak 1
rank #9,828 # top 44%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.108.1.123:28015
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:35 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average154/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average127/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average43/200

Quick answers

From the figures on this page.

Player counts

How does test compare in the rankings?

Rank #9,828 on seven-day player hours for test, within the top 44% of all ranked servers.

How full does test run?

The current row shows test offline; the last response was 5 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on test?

The build is Rust network protocol 2635 and build 168909 on Linux, run by test. Steam updates your game for you, but the protocol must match to join.

How reliable is test, and is it up?

Offline now for test, last seen 5 days 19 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. The first row Rust Data holds for it is dated 23 October 2026.

Which location does test run from?

There is no region published for test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.108.1.123:28015 is its address.

Settings and map

Which settings and rules does test run?

The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has test selected?

test runs a procedural map, which the game generates.

Wipe data

When does test wipe, and how often?

A rhythm cannot be read from the wipes of test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold test, and which filters?

The Rust Data lists that test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on test hold?

These tags are published by test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to test?

In Rust, F1 opens the console: type client.connect 91.108.1.123:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,056 players 11,618 servers online