Offline 91.108.1.250:28015 checked 36d ago
My Oxide Server
Connect
srv = rust.server("91.108.1.250:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Barren
- size
- –
- seed
- –
Server
srv.info()- address
- 91.108.1.250:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 536/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 408/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 54/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
What position does My Oxide Server take in the server rankings?
Rank #15,460 on seven-day player hours for My Oxide Server, within the top 67% of all ranked servers.
How many players does My Oxide Server hold at once?
The current row shows My Oxide Server offline; the last response was 36 days 15 hours ago.
About the server
Which Rust version is My Oxide Server on?
The build is Rust network protocol 2301 on Windows, run by My Oxide Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Oxide Server, and is it up?
My Oxide Server is offline at this refresh; the last response came 36 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.
Where does My Oxide Server sit?
No region is published by My Oxide Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.108.1.250:28015.
Map and rules
Which rules apply on My Oxide Server, and what settings?
No gather rate appears in the name: My Oxide Server. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does My Oxide Server wipe, and on what schedule?
Too few wipes are on record for My Oxide Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.
Tags, lists
Which Rust Data filters and lists contain My Oxide Server?
These Rust Data lists include My Oxide Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on My Oxide Server?
The game's server browser reads these tags from My Oxide Server: mp10 (Max players): Slot count: 10; v2301 (Protocol): To join, your game must run protocol 2301; ptrak (Networking): Network traffic runs over RakNet, the game standard; ki (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; ki0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; fl0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; ki1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; fl1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; ki2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; fl2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; hae502e1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join My Oxide Server?
In Rust, F1 opens the console: type client.connect 91.108.1.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.