Online 91.121.56.109:25570 checked 12m ago
A Rust Server
Connect
srv = rust.server("91.121.56.109:25572")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 91.121.56.109:25570
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 16:48 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 459 on average | 134/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 170/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 279 on average | 333/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 14/100 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 262 on average | 589/600 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 262 on average | 345/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Rust Server rank?
Rank #15,261 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
How many players does A Rust Server hold at once?
The sample now reads 0 players for A Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on A Rust Server?
Server fps over the last 48 hours averages 228; the floor is 212. The entity count peaked at 47,393, covering buildings, deployables and the rest of the world. Memory peaked at 2,786 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Rust Server, and is it up?
Online is the state at the latest refresh for A Rust Server. Count back 8 days 17 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 20 October 2026.
In which location is A Rust Server hosted?
No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.121.56.109:25570.
Map and rules
Which rules apply on A Rust Server, and what settings?
You will not find a gather rate in the string A Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Rust Server wipe, and on what schedule?
Too few wipes are on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 15 hours ago, and that is the one in play.
Lists and tags
Where does A Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 91.121.56.109:25570. Launch Rust on this page does the same by opening the game through Steam and connecting. https://playsafe.dev is the website recorded for it.