Rust Data

rustdata.spaceservers91.121.56.109:25572.ipynb

Run all rust-data · live

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Online 91.121.56.109:25570 checked 12m ago

A Rust Server

Connect

srv = rust.server("91.121.56.109:25572")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,261 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
91.121.56.109:25570
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 16:48 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average134/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average333/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average14/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average589/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average345/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Rust Server rank?

Rank #15,261 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.

How many players does A Rust Server hold at once?

The sample now reads 0 players for A Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on A Rust Server?

Server fps over the last 48 hours averages 228; the floor is 212. The entity count peaked at 47,393, covering buildings, deployables and the rest of the world. Memory peaked at 2,786 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Rust Server, and is it up?

Online is the state at the latest refresh for A Rust Server. Count back 8 days 17 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 20 October 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.121.56.109:25570.

Map and rules

Which rules apply on A Rust Server, and what settings?

You will not find a gather rate in the string A Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does A Rust Server wipe, and on what schedule?

Too few wipes are on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 15 hours ago, and that is the one in play.

Lists and tags

Where does A Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 91.121.56.109:25570. Launch Rust on this page does the same by opening the game through Steam and connecting. https://playsafe.dev is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,076 players 11,624 servers online