Rust Data

rustdata.spaceservers91.122.227.35:28017.ipynb

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Online 91.122.227.35:28015 checked 8m ago

(RU/EU) Quadjast Vanilla Server FULLCLASSIC

biweekly wipes vanilla

Connect

srv = rust.server("91.122.227.35:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 11d ago # biweekly schedule
next wipe 2d 11h # Sat 31 Oct, 11:23 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 11:23 UTC, in 2d 11h. # Its biweekly schedule tag · low confidence

Coming wipes

inatkind
02d 11hSat 31 Oct, 11:23 UTCwipe
17d 18hThu 5 Nov, 19:00 UTCFW force wipe
216d 11hSat 14 Nov, 11:23 UTCwipe
330d 11hSat 28 Nov, 11:23 UTCwipe
435d 18hThu 3 Dec, 19:00 UTCFW force wipe
544d 11hSat 12 Dec, 11:23 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 11:23 UTC11d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 618226138
Map of (RU/EU) Quadjast Vanilla Server FULLCLASSIC
map
Procedural Map
size
3000
seed
618226138
Open on RustMaps

Server

srv.info()
address
91.122.227.35:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
17 Oct 2026, 11:23 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 131 on average23/100
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 30 on average16/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average20/200
4Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average4/150
5РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average5/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does (RU/EU) Quadjast Vanilla Server FULLCLASSIC rank?

Rank #15,349 on seven-day player hours for (RU/EU) Quadjast Vanilla Server FULLCLASSIC, within the top 69% of all ranked servers.

How full does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?

The sample now reads 0 players for (RU/EU) Quadjast Vanilla Server FULLCLASSIC, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 45,306 entities. Memory peaked at 1,948 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is (RU/EU) Quadjast Vanilla Server FULLCLASSIC on?

Rust network protocol 2634 and build 167584 on Linux is what (RU/EU) Quadjast Vanilla Server FULLCLASSIC runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is (RU/EU) Quadjast Vanilla Server FULLCLASSIC, and is it online now?

(RU/EU) Quadjast Vanilla Server FULLCLASSIC reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. 54 of 168 hours up over the last 7 full days, or 32%. Rust Data logged it first on 13 October 2026.

Which location does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run from?

Its name points to Europe, but (RU/EU) Quadjast Vanilla Server FULLCLASSIC publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.122.227.35:28015.

Rules, settings, map

Which rules apply on (RU/EU) Quadjast Vanilla Server FULLCLASSIC, and what settings?

The name (RU/EU) Quadjast Vanilla Server FULLCLASSIC carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has (RU/EU) Quadjast Vanilla Server FULLCLASSIC loaded?

The game generates the map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC: procedural, size 3,000, seed 618226138. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does (RU/EU) Quadjast Vanilla Server FULLCLASSIC wipe?

The prediction follows the tag, because (RU/EU) Quadjast Vanilla Server FULLCLASSIC's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Saturday 31 October at 11:23 UTC. A new world was started 11 days 12 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

Tags, lists

Where does (RU/EU) Quadjast Vanilla Server FULLCLASSIC appear among Rust Data lists and filters?

The Rust Data lists that (RU/EU) Quadjast Vanilla Server FULLCLASSIC fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC hold?

These tags are published by (RU/EU) Quadjast Vanilla Server FULLCLASSIC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Enter client.connect 91.122.227.35:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online