Rust Data

rustdata.spaceservers91.124.63.81:28016.ipynb

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Online 91.124.63.81:28015 checked 7m ago

[TR/EU] KOTARI | Solo/Duo/Trio | Biweekly

biweekly wipes oxide

Connect

srv = rust.server("91.124.63.81:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 11
rank #3,137 # top 14%
last wipe 4d ago # biweekly schedule
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence

usual gap3 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 20hThu 5 Nov, 19:00 UTCFW force wipe
19d 18hFri 6 Nov, 16:36 UTCwipe
223d 18hFri 20 Nov, 16:36 UTCwipe
336d 20hThu 3 Dec, 19:00 UTCFW force wipe
437d 18hFri 4 Dec, 16:36 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctTue 20 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:36 UTC4d ago 11 NaN running 0
1 Tue 20 Oct, 17:30 UTC7d ago 3 held half 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
91.124.63.81:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
23 Oct 2026, 16:36 UTC
hostname
–
first seen
20 Oct 2026

About this server · in its own words

print(srv.description)
⚔️ KOTARI RUST | TR/EU ⚔️ ━━━━━━━━━━━━━━━━━━ �� SOLO / DUO / TRIO �� �� Turkish & European Community �� MAX TEAM: 3 PLAYERS �� BIWEEKLY WIPE ⚔️ COMPETITIVE PvP �� BUILD • RAID • SURVIVE ━━━━━━━━━━━━━━━━━━ �� KOTARI RUST �� �� TRUST NO ONE. SURVIVE EVERYTHING. ━━━━━━━━━━━━━━━━━━ �� JOIN OUR DISCORD �� https://discord.gg/7pmxNRm4JV

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average125/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 155 on average70/100
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 39 on average24/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 27 on average12/200
4Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 22 on average7/200
5РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 22 on average9/200

Quick answers

From the figures on this page.

Player counts

How does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly compare in the rankings?

Rank #3,137 on seven-day player hours for [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, within the top 14% of all ranked servers.

How many players does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly hold at once?

The sample now reads 0 players for [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 11. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.

Server data

How well does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly perform?

Averaged over 48 hours: 29 server fps, never under 15. Entity numbers reached 98,477, and that includes buildings, deployables and the rest. Memory peaked at 3,863 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly. The protocol has to match before you can join, and Steam does the updating.

How reliable is [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, and is it up?

The current sample puts [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly online. Count back 40 hours from its reported uptime to get the last restart. 144 of 144 hours up over the last 6 full days, or 100%. Rust Data logged it first on 20 October 2026.

Which location does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly run from?

No region tag is published by [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.124.63.81:28015 is its address.

Rules, settings, map

Which rules apply on [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, and what settings?

You will not find a gather rate in the string [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly selected?

Size 4,000, seed 1: the procedural map on [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly wipe, and how often?

The tag sets the prediction: [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 4 days 5 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

On [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, what happens on wipe day?

Recent wipes averaged 7 players at their peak. The crowd on the latest wipe topped out 3 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly, and which filters?

On Rust Data, [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly appears in these lists: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the server tags on [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly?

These tags are published by [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [TR/EU] KOTARI | Solo/Duo/Trio | Biweekly?

In Rust, F1 opens the console: type client.connect 91.124.63.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://ekiphost.com.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,904 players 11,832 servers online