Offline 91.152.95.82:28015 checked 34d ago
xdlsd - sandbox
Connect
srv = rust.server("91.152.95.82:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 15 Sep, 23:15 UTC42d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.152.95.82:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 22:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 49/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 160/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 59/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 19/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 8/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 20/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does xdlsd - sandbox rank?
Rank #15,552 on seven-day player hours for xdlsd - sandbox, within the top 71% of all ranked servers.
How full does xdlsd - sandbox run?
The current row shows xdlsd - sandbox offline; the last response was 34 days 7 hours ago.
Server facts
What is the Rust version on xdlsd - sandbox?
The build is Rust network protocol 2633 and build 163794 on Linux, run by xdlsd - sandbox. The protocol has to match before you can join, and Steam does the updating.
Is xdlsd - sandbox up, and what does its uptime show?
xdlsd - sandbox is offline at this refresh; the last response came 34 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is xdlsd - sandbox hosted?
For xdlsd - sandbox, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.152.95.82:28015 is its address.
Settings and map
Which settings and rules does xdlsd - sandbox run?
No gather rate appears in the name: xdlsd - sandbox. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. The VAC field reads off.
What is the map on xdlsd - sandbox?
A procedural map runs on xdlsd - sandbox, generated by the game.
Wipe data
When does xdlsd - sandbox wipe, and how often?
Too few wipes are on record for xdlsd - sandbox to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 days 4 hours ago, and that is the one in play.
What is wipe day on xdlsd - sandbox like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does xdlsd - sandbox appear among Rust Data lists and filters?
On Rust Data, xdlsd - sandbox appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on xdlsd - sandbox?
The game's server browser reads these tags from xdlsd - sandbox: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join xdlsd - sandbox?
In Rust, F1 opens the console: type client.connect 91.152.95.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.