Rust Data

rustdata.spaceservers91.17.105.228:28027.ipynb

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Offline 91.17.105.228:28025 checked 13d ago

[DE] SteppenWolf*s PVE-Staging Insel (Test)

Connect

srv = rust.server("91.17.105.228:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,771 # top 64%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 09:26 UTC13d ago 1 NaN running 0
1 Thu 15 Oct, 07:36 UTC14d ago 1 NaN 1.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.17.105.228:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 10:10 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average119/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average125/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average243/225

Quick answers

From the figures on this page.

Player counts

What position does [DE] SteppenWolf*s PVE-Staging Insel (Test) take in the server rankings?

Player hours over seven days put [DE] SteppenWolf*s PVE-Staging Insel (Test) at #13,771, in the top 64% of the ranked set.

How many players does [DE] SteppenWolf*s PVE-Staging Insel (Test) hold at once?

Offline now for [DE] SteppenWolf*s PVE-Staging Insel (Test), with the last sample 13 days 3 hours ago.

Server facts

What Rust version does [DE] SteppenWolf*s PVE-Staging Insel (Test) run?

Rust network protocol 2635 and build 168230 on Windows is what [DE] SteppenWolf*s PVE-Staging Insel (Test) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [DE] SteppenWolf*s PVE-Staging Insel (Test), and is it up?

The latest sample has [DE] SteppenWolf*s PVE-Staging Insel (Test) offline, with a last sighting 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.

In which location is [DE] SteppenWolf*s PVE-Staging Insel (Test) hosted?

For [DE] SteppenWolf*s PVE-Staging Insel (Test), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.17.105.228:28025.

Settings and map

Which rules apply on [DE] SteppenWolf*s PVE-Staging Insel (Test), and what settings?

No gather rate appears in the name: [DE] SteppenWolf*s PVE-Staging Insel (Test). The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has [DE] SteppenWolf*s PVE-Staging Insel (Test) loaded?

A procedural map runs on [DE] SteppenWolf*s PVE-Staging Insel (Test), generated by the game.

Wipe data

When does [DE] SteppenWolf*s PVE-Staging Insel (Test) wipe, and on what schedule?

Too few wipes are on record for [DE] SteppenWolf*s PVE-Staging Insel (Test) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 3 hours ago.

On [DE] SteppenWolf*s PVE-Staging Insel (Test), what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain [DE] SteppenWolf*s PVE-Staging Insel (Test)?

The Rust Data lists that [DE] SteppenWolf*s PVE-Staging Insel (Test) fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [DE] SteppenWolf*s PVE-Staging Insel (Test)?

These tags are published by [DE] SteppenWolf*s PVE-Staging Insel (Test) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168230 (Build): Recorded game build: 168230; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [DE] SteppenWolf*s PVE-Staging Insel (Test)?

In Rust, F1 opens the console: type client.connect 91.17.105.228:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168230,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168230
Build Recorded game build: 168230.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online