Online 91.188.38.115:28016 checked 10m ago
RustBucket [EN/LV/RU]
Connect
srv = rust.server("91.188.38.115:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 03:11 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 884974968
- map
- Procedural Map
- size
- 4500
- seed
- 884974968
Server
srv.info()- address
- 91.188.38.115:28016
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 03:11 UTC
- hostname
- –
- first seen
- 14 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 244/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 31/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 113/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 68 on average | 386/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 370/1000 |
Quick answers
From the figures on this page.
Population data
How does RustBucket [EN/LV/RU] compare in the rankings?
Player hours over seven days put RustBucket [EN/LV/RU] at #5,347, in the top 24% of the ranked set.
What population does RustBucket [EN/LV/RU] carry?
Current row: 0 players on RustBucket [EN/LV/RU], against 20 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 2 players.
Server data
How smoothly does RustBucket [EN/LV/RU] run?
Averaged over 48 hours: 144 server fps, never under 115. Entity numbers reached 129,961, and that includes buildings, deployables and the rest. The memory field tops out at 3,560 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on RustBucket [EN/LV/RU]?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustBucket [EN/LV/RU]. The protocol has to match before you can join, and Steam does the updating.
Is RustBucket [EN/LV/RU] up, and what does its uptime show?
RustBucket [EN/LV/RU] reports itself online at the current refresh. Count back 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 14 September 2026.
In which location is RustBucket [EN/LV/RU] hosted?
The name of RustBucket [EN/LV/RU] points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.188.38.115:28016 is its address.
Rules, settings, map
Which settings and rules does RustBucket [EN/LV/RU] run?
No gather rate appears in the name: RustBucket [EN/LV/RU]. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RustBucket [EN/LV/RU]?
RustBucket [EN/LV/RU] runs a procedural map of size 4,500 with seed 884974968, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustBucket [EN/LV/RU] wipe, and how often?
Once a month RustBucket [EN/LV/RU] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 11 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On RustBucket [EN/LV/RU], what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 7 hours in.
Tags and filters
Where does RustBucket [EN/LV/RU] appear among Rust Data lists and filters?
These Rust Data lists include RustBucket [EN/LV/RU]: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on RustBucket [EN/LV/RU]?
The game's server browser reads these tags from RustBucket [EN/LV/RU]: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustBucket [EN/LV/RU]?
The manual route: launch Rust, F1, then client.connect 91.188.38.115:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.