Offline 91.195.137.181:28015 checked 35d ago
Devblog 301 LAN
Connect
srv = rust.server("91.195.137.181:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.195.137.181:28015
- region
- – · ger
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 09:30 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770/800 |
Quick answers
From the figures on this page.
Population
What position does Devblog 301 LAN take in the server rankings?
Over the last seven days Devblog 301 LAN sits at #15,670 on player hours, in the top 71% of ranked servers.
How full does Devblog 301 LAN run?
The current row shows Devblog 301 LAN offline; the last response was 35 days 7 hours ago.
Server data
What is the Rust version on Devblog 301 LAN?
The build is Rust network protocol 2602 and build 132924 on Windows, run by Devblog 301 LAN. Joining needs the same protocol on your game; Steam handles the update.
Is Devblog 301 LAN up, and what does its uptime show?
Offline now for Devblog 301 LAN, last seen 35 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.
Where does Devblog 301 LAN sit?
No region is published by Devblog 301 LAN; its region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.195.137.181:28015.
Map and rules
What rules and settings are recorded for Devblog 301 LAN?
No gather rate appears in the name: Devblog 301 LAN. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.
Which map has Devblog 301 LAN loaded?
The game generates its map: procedural, on Devblog 301 LAN.
Wipes and dates
On what schedule does Devblog 301 LAN wipe?
The record for Devblog 301 LAN holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold Devblog 301 LAN, and which filters?
On Rust Data, Devblog 301 LAN appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Devblog 301 LAN hold?
The game's server browser reads these tags from Devblog 301 LAN: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2602 (Protocol): To join, your game must run protocol 2602; cs132924 (Build): The server runs build 132924; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): Region code in the data: ger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Devblog 301 LAN?
The manual route: launch Rust, F1, then client.connect 91.195.137.181:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.