Rust Data

rustdata.spaceservers91.196.123.9:28016.ipynb

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Offline 91.196.123.9:28015 checked 19d ago

Recoil

Connect

srv = rust.server("91.196.123.9:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,639 # top 62%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.196.123.9:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:31 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Recoil rank?

Over the last seven days Recoil sits at #13,639 on player hours, in the top 62% of ranked servers.

What population does Recoil carry?

Recoil returns no live count at this refresh, having last been seen 19 days 8 hours ago.

About the server

What Rust version does Recoil run?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Recoil. Steam updates your game for you, but the protocol must match to join.

Is Recoil up, and what does its uptime show?

Recoil is offline at this refresh; the last response came 19 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Recoil run from?

No region is published by Recoil. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.196.123.9:28015.

Settings and map

Which settings and rules does Recoil run?

You will not find a gather rate in the string Recoil. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Recoil selected?

Recoil runs a procedural map, which the game generates.

Wipe schedule

When does Recoil wipe, and on what schedule?

Too few wipes are on record for Recoil to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 8 hours ago, and that is the one in play.

Lists and tags

Where does Recoil appear among Rust Data lists and filters?

These Rust Data lists include Recoil: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Recoil hold?

These tags are published by Recoil and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Recoil?

Enter client.connect 91.196.123.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online