Offline 91.197.6.128:29655 checked 19d ago
Rust Map Browser — prototype QA
Connect
srv = rust.server("91.197.6.128:29656")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 259/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 35/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 128/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 48/100 |
Quick answers
From the figures on this page.
Population data
How does Rust Map Browser — prototype QA compare in the rankings?
Rank #15,918 on seven-day player hours for Rust Map Browser — prototype QA, within the top 72% of all ranked servers.
How many players does Rust Map Browser — prototype QA hold at once?
The current row shows Rust Map Browser — prototype QA offline; the last response was 19 days 23 hours ago.
Server data
What Rust version does Rust Map Browser — prototype QA run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by Rust Map Browser — prototype QA. The protocol has to match before you can join, and Steam does the updating.
Is Rust Map Browser — prototype QA up, and what does its uptime show?
The latest sample has Rust Map Browser — prototype QA offline, with a last sighting 19 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is Rust Map Browser — prototype QA hosted?
For Rust Map Browser — prototype QA, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.197.6.128:29655 is its address.
Settings and map
Which settings and rules does Rust Map Browser — prototype QA run?
You will not find a gather rate in the string Rust Map Browser — prototype QA. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Rust Map Browser — prototype QA selected?
Rust Map Browser — prototype QA runs a procedural map of size 3,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does Rust Map Browser — prototype QA wipe, and how often?
A rhythm cannot be read from the wipes of Rust Map Browser — prototype QA on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 9 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Map Browser — prototype QA?
The Rust Data lists that Rust Map Browser — prototype QA fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Map Browser — prototype QA?
The game's server browser reads these tags from Rust Map Browser — prototype QA: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust Map Browser — prototype QA?
Enter client.connect 91.197.6.128:29655 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
