Offline 91.198.101.82:28015 checked 13d ago
testserver
Connect
srv = rust.server("91.198.101.82:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:03 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.198.101.82:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 19:03 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82/200 |
Quick answers
From the figures on this page.
Population
What position does testserver take in the server rankings?
Player hours over seven days put testserver at #12,842, in the top 59% of the ranked set.
How many players does testserver hold at once?
Offline now for testserver, with the last sample 13 days 3 hours ago.
About the server
What Rust version does testserver run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by testserver. Steam updates your game for you, but the protocol must match to join.
How reliable is testserver, and is it online now?
The latest sample has testserver offline, with a last sighting 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Where does testserver sit?
No region is published by testserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.198.101.82:28015.
Settings and map
What rules and settings are recorded for testserver?
No gather rate appears in the name: testserver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has testserver selected?
The game generates its map: procedural, on testserver.
Wipes and dates
On what schedule does testserver wipe?
The record for testserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 4 hours ago, and that is the one in play.
On testserver, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain testserver?
On Rust Data, testserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on testserver hold?
These tags are published by testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into testserver?
In Rust, F1 opens the console: type client.connect 91.198.101.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.