Rust Data

rustdata.spaceservers91.198.104.4:28016.ipynb

Run all rust-data · live

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Offline 91.198.104.4:28015 checked 10d ago

My Server Name

Connect

srv = rust.server("91.198.104.4:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,224 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 21:21 UTC24d ago 1 NaN running 0
1 Fri 2 Oct, 16:41 UTC25d ago 1 NaN 1.2 days 0
2 Sun 27 Sep, 14:47 UTC30d ago 1 NaN 5.1 days 0
3 Sat 26 Sep, 13:29 UTC31d ago 1 NaN 1.1 days 0
4 Fri 25 Sep, 14:50 UTC32d ago 0 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.198.104.4:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 16:41 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Player counts

How does My Server Name compare in the rankings?

Rank #15,224 on seven-day player hours for My Server Name, within the top 70% of all ranked servers.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 10 days 8 hours ago.

Server facts

Which Rust version is My Server Name on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it online now?

My Server Name is offline at this refresh; the last response came 10 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.198.104.4:28015.

Settings and map

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

When does My Server Name wipe, and on what schedule?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 5 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Server Name?

Enter client.connect 91.198.104.4:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online