Offline 91.200.52.59:28015 checked 1d ago
TEST
Connect
srv = rust.server("91.200.52.59:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 10:37 UTC2d ago | 1 | NaN | running | 1 |
| 1 | Mon 12 Oct, 19:27 UTC15d ago | 1 | held half | 12.6 days | 1 |
| 2 | Fri 9 Oct, 17:59 UTC18d ago | NaN | NaN | 3.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.200.52.59:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:37 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 214/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 115/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Population data
How does TEST compare in the rankings?
Over the last seven days TEST sits at #8,189 on player hours, in the top 37% of ranked servers.
What population does TEST carry?
Offline now for TEST, with the last sample 30 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.
About the server
What Rust version does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST, and is it up?
Offline now for TEST, last seen 30 hours ago. Over the last 7 full days the hours up number 10 of 168, 6%. Its earliest recorded date in Rust Data is 20 September 2026.
Where does TEST sit?
For TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.200.52.59:28015 is its address.
Rules, settings, map
What rules and settings are recorded for TEST?
No gather rate appears in the name: TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has TEST loaded?
The game generates its map: procedural, on TEST.
Wipes and dates
On what schedule does TEST wipe?
TEST wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 17 hours ago.
On TEST, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Where does TEST appear among Rust Data lists and filters?
The Rust Data lists that TEST fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on TEST?
Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to TEST?
In Rust, F1 opens the console: type client.connect 91.200.52.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.