Rust Data

rustdata.spaceservers91.202.27.128:12171.ipynb

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Offline 91.202.27.128:12170 checked 20h ago

KWSERVER

Connect

srv = rust.server("91.202.27.128:12171")
print(srv.connect_command)

Right now

srv.summary()
players now 2/5 # 40% full
7-day average 1 # peak 2
rank #5,848 # top 26%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5219:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1573025114
Map of KWSERVER
map
Procedural Map
size
3500
seed
1573025114
Open on RustMaps

Server

srv.info()
address
91.202.27.128:12170
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 10:10 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average383/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

What position does KWSERVER take in the server rankings?

Player hours over seven days put KWSERVER at #5,848, in the top 26% of the ranked set.

How full does KWSERVER run?

KWSERVER returns no live count at this refresh, having last been seen 20 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 2 players.

About the server

What does performance look like on KWSERVER?

The 48-hour average is 149 server fps, with a low of 149. Buildings, deployables and all else in the world took the count as high as 74,590 entities. Memory peaked at 1,593 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on KWSERVER?

Rust network protocol 2635 and build 168909 on Windows is what KWSERVER runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is KWSERVER, and is it up?

Offline now for KWSERVER, last seen 20 hours ago. The uptime it reports puts the last restart about 2 hours ago. Uptime of 11% across the last 7 full days: 18 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

Which location does KWSERVER run from?

No region is published by KWSERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.202.27.128:12170 is its address.

Settings and map

What rules and settings are recorded for KWSERVER?

No gather rate appears in the name: KWSERVER. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has KWSERVER loaded?

KWSERVER runs a procedural map of size 3,500 with seed 1573025114, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does KWSERVER wipe, and on what schedule?

The record for KWSERVER holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 6 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain KWSERVER?

These Rust Data lists include KWSERVER: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on KWSERVER hold?

The game's server browser reads these tags from KWSERVER: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into KWSERVER?

The manual route: launch Rust, F1, then client.connect 91.202.27.128:12170. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online