Offline EU 91.210.191.183:28015 checked 31d ago
Summers' loop
Connect
srv = rust.server("91.210.191.183:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 11:30 UTC, in 9h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 9h | Thu 29 Oct, 11:30 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 9h | Thu 12 Nov, 11:30 UTC | wipe |
| 3 | 28d 9h | Thu 26 Nov, 11:30 UTC | wipe |
| 4 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 9h | Thu 10 Dec, 11:30 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 11:30 UTC41d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1047376214
- map
- Procedural Map
- size
- 4000
- seed
- 1047376214
Server
srv.info()- address
- 91.210.191.183:28015
- region
- EU
- max players
- 30
- group limit
- solo
- wipe schedule
- biweekly
- last wipe
- 17 Sep 2026, 11:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rust4Noobs | Solo only | Softcore 50% Bi-Weekly | No BP Wipe | EU · solo · biweekly · 6 on average | 2/100 |
| 1 | POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10 | EU · solo · biweekly · 10 on average | 1/125 |
| 2 | Rock to Rockets - Solo only Bi-Weekly, no BP wipes. Vanilla. | EU · solo · biweekly · 2 on average | 0/50 |
| 3 | Rusty Barrel || Solo Only || Bi-Weekly | EU · solo · biweekly · 2 on average | 0/100 |
| 4 | GALO | PT/EU | SOLO | Vanilla | Biweekly | EU · solo · biweekly · 2 on average | 1/100 |
| 5 | Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe | EU · solo · monthly · 12 on average | 3/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Summers' loop rank?
Player hours over the last seven days: #16,915 for Summers' loop, #2,586 in Europe, within the top 72% of the ranked set. Its position in the solo group is #206.
How full does Summers' loop run?
The current row shows Summers' loop offline; the last response was 31 days 21 hours ago.
Server facts
Which Rust version is Summers' loop on?
Rust network protocol 2633 and build 165217 on Linux is what Summers' loop runs. Steam updates your game for you, but the protocol must match to join.
Is Summers' loop up, and what does its uptime show?
Summers' loop is offline at this refresh; the last response came 31 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Summers' loop run from?
With its EU tag, Summers' loop lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.210.191.183:28015 is its address.
Settings and map
Which settings and rules does Summers' loop run?
The name Summers' loop carries no gather rate. No teams here: solo only. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Summers' loop selected?
The game generates the map on Summers' loop: procedural, size 4,000, seed 1047376214. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Summers' loop wipe?
Too few wipes are on record for Summers' loop to confirm its schedule, so the tag drives the prediction. Thursday 29 October at 11:30 UTC is when the next wipe is due. A new world was started 41 days 14 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
On Summers' loop, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 8 hours after it began.
Tags and filters
Which lists on Rust Data hold Summers' loop, and which filters?
The Rust Data lists that Summers' loop fits are: EU Rust servers, Rust community servers, unfiltered and Solo Rust servers, group limit 1. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks.
Which meanings do the tags on Summers' loop hold?
The game's server browser reads these tags from Summers' loop: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp30 (Max players): The server lists 30 slots; ts1 (Group limit): No team may exceed 1; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^s (Softcore): Softcore: death costs you only part of your inventory; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Summers' loop?
The manual route: launch Rust, F1, then client.connect 91.210.191.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.